Monday, May 12, 2014

Strider

So basically I spent $14.99 over the past week on Strider, a 2D hack and slash game on PS4.  At first I thought it was too difficult, so I changed the difficulty to easy and had fun.  That was until I got to the part of the game where you have to survive an onslaught of enemies while riding up an elevator .  Now from how far I've gotten in the sequence, it's fine, that is, apart from the lack of a save point right before the sequence where you're trying to kill a swarm of enemies to activate the switches.

Now personally I find that sequence to also be Ok, but not when you have to play it over and over again, and then I thought of something.

What if Capcom mooched off of Blade Kitten's popularity?  Well I know that the game that I played was a remake of a game that came out in 1989 by the same name, but the important thing is the timing of the whole thing.  You see, what if Strider (2014) is an attempt on the part of Capcom to use its name recognition to trick people into thinking that they're responsible for the popularity of Blade Kitten, which has more polish?  What if they're trying to say, "Hey indie game fans!  If you like Blade Kitten, you're gonna love our unpolished game, "Strider?""

Monday, May 5, 2014

Blade Kitten Episode 2

Well, Blade Kitten Episode 2 is gonna come out and given the hype, it's probably gonna be an epic sequel fail.  Five bucks says it's gonna be an epic sequel fail, because that's the money that I'm gonna end up wasting on it.  Of course I hope (probably falsely and uselessly) that this is not the case, because I'm stupid enough to have faith that a sequel can be good by the standards of what it follows to be worth the price.  All these developers do is make one great game and then sell the rights of the franchise to some unoriginal company who will make a game that's completely generic and just insert the characters in it and call it a sequel.